Witam. Mam pytanie. Probuje oprogramowac textboxy tak, zeby po przeskoczeniu do kolejnego wykonywalo instrukcje. Jak to zrobic? Probowalem cos z KeyUp ale nie do konca wiem jak to dziala.
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace For_homework { public partial class Form1 : Form { public Form1() { InitializeComponent(); } private void button1_Click(object sender, EventArgs e) { var LoopResult = new List<int>(); var LoopParameters = new List<int>(); LoopParameters = TakeInput(); LoopResult = Looping(LoopParameters); Result(LoopResult); FinalResult(LoopResult); } private List<int> TakeInput() { var Loop = new List<int>(); Loop.Add(int.Parse(textBox1.Text)); Loop.Add(int.Parse(textBox2.Text)); Loop.Add(int.Parse(textBox3.Text)); Loop.Add(int.Parse(textBox4.Text)); Loop.Add(int.Parse(textBox5.Text)); Loop.Add(int.Parse(textBox6.Text)); return Loop; }//Take the input private List<int> Looping(List<int> LoopParam) { var LoopSum = new List<int>(); LoopSum.Add(0); LoopSum.Add(0); for (int i = LoopParam[0]; i <= LoopParam[1]; i += LoopParam[2]) { LoopSum[0]+=i; } for(int i = LoopParam[3]; i <= LoopParam[4]; i += LoopParam[5]) { LoopSum[1]+=i; } return LoopSum; }//Do the loop and summarize void Result (List<int> LoopResult) { resultA.Text = ""+LoopResult[0]; resultB.Text = ""+LoopResult[1]; }//Give result void FinalResult(List<int> LoopResult) { if(LoopResult[0]>LoopResult[1]) { WhoWins.Text = "Player A wins"; } else if(LoopResult[1]>LoopResult[0]) { WhoWins.Text = "Player B wins"; } else { WhoWins.Text = "It's a draw"; } }//Give final result private void textBox1_TextChanged(object sender, EventArgs e) { int i = int.Parse(textBox1.Text); if (i < 1 || i > 6) label3.Text = "Wrong number"; }//Texbox evaluation private void textBox2_TextChanged(object sender, EventArgs e) { int i = int.Parse(textBox2.Text); if (i < 7 || i > 18) label4.Text = "Wrong number"; } private void textBox4_TextChanged(object sender, EventArgs e) { int i = int.Parse(textBox4.Text); if (i < 1 || i > 6) label7.Text = "Wrong number"; }//Textbox evaluation private void textBox5_TextChanged(object sender, EventArgs e) { int i = int.Parse(textBox5.Text); if (i < 7 || i > 18) label8.Text = "Wrong number"; } } }